Tag Archives: dead space

Dead Space 2 Collector’s Edition Plasma Cutter, a Retrospective

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Let’s talk about a Plasma Cutter! This post comes as a shout out to Xbox user FatalKitti, who asked about obtaining a replica plasma cutter. Specifically, the one I discussed in my clumsy unboxing of the Dead Space 2 CE boxed set from Dead Space 2′s original release. It comes a little late, but it’s worth discussing at length for the discerning owners or prospective owners of Plasma Cutters and we should outline some alternatives as well. Pictures, Videos and Commentary follow… After the cut!

Dead Space 2:SEVERED – An acceptable Dead Space Substitute!

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(GET PENG!!! This video shows how to find the Peng treasure in Severed. Give you a nice taste of the darker, messier hallways as Gabe traverses what’s left after Isaac left going in the opposite direction.) For the price, Dead Space’s first story based DLC, DS2:SEVERED, offers little in terms of remarkable additions, but what it does offer is substantially potent and thoroughly welcome. Taking the role of a Security Officer amidst the Titan Sprawl outbreak, Gabe Newell survived the events of the light-gun shooter… Continue reading →

Dead Space 2: A pleasant surprise… OF DEATH!!!

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So I like Dead Space. I can’t hide it worth a damn. There are a lot of problems with it. Primarily the stupid, nonsensical lack of reason or common sense in the minds of the bad guys, the HUMAN ones. They have an artifact that has only one purpose: unleash hell. This artifact, The Marker, was treated as a cork for evil in the original game and in the second is instead an evil version of wi-fi. All the same, I latched on to DS… Continue reading →

Dead Space 2: Update on my adventure through juicy monsters~!

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(For some reason they cut out the REAL reason you’ll play this game: For the thrilling and uneventful elevator rides and the equally uneventful duct crawling! Not to mention all the backtracking and cursing because your inventory is full… AGAIN.) So Dead Space 2 is different in one MAJOR aspect from its predecessor so far, aside from the multiplayer which I’ll try once I’m through the campaign, it moves FAST. I haven’t had time for much and yet I still had time to cut, saw,… Continue reading →