Web Site: http://twitter.com/Tekyuinajar
Bio: I'm Tekyu Inajar, editor-in-chief for the site. I do a lot of things; primarily I'm a massive nerd and that will define a lot of what I write about on here. In particular expect me to jabber out Transformers, Anime, Console & PC gaming, Comic books and collectible toys. Or whatever the hell I feel like! YOU'RE NOT THE BOSS OF ME!!!
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I know I step into the transformer thing at frequent and possibly uncomfortable length, but I’m doing it again because TJ Duckett of Kuma Style has made a video to prompt genuine salivating on my part.
The set in question is a 3rd party two-pack that features Gears and Swerve from Generation One of Transformers. Swerve is really the prize the set is built around because the guys behind the toy are Swerve freaks fo the highest caliber and for good reason…
Swerve is the owner of the second most famous Transformers bar in existence: Swerve’s. He’s not much use in battle as he’s a metallurgist by trade and to date his most famous combat accomplishment is shooting off his own face and prompting the construction of an insultingly childish “My First Blaster” in a desperate attempt to allow him some defense without killing himself.
Anyway, Swerve is a bartender these days and became arguably one of the most popular transformer characters to date by annoying more important characters into action or random acts of violence. This set of his includes a tray of drinks, a MyFirstBlaster kit, the “Shoomer” rifle that blew off his face and an alternate head with Swerve’s head blown off.
Check the video below:
I didn’t entirely forget Gears. It’s just that he’s no Swerve, which is tragically ironic in a way since the bartender started out as the red repaint of Gears to begin with. Gears is charming in that “cranky old asshole” kind of way and that’s pretty much his only claim to fame, that everyone knew there was evil in their midst when they took in the horrors of Gears smiling.
He’s incapable of being nice. That’s the joke. Seriously, it makes Swerve’s stock rise no matter how annoying he can be by just standing next to Gears, much less being packed into a box with him. It’s not a cheap purchase and one I can only afford in the event of me doing something desperate, but I’m just relieved to see that despite Hasbro never being able to keep up with their own product that someone still thirsts for my money.
Sonic has not had it easy since he left the safety of 2-D side scrollers.
Sega has done everything except make a game that was remotely on par with the polish of his original titles. When I say everything, I mean they’ve given him 3D adventure titles, made a black version of him with guns, made a sword-wielding fantasy game, a couple of reboot type games, a bunch of sub-par racing titles and even made a couple of games aimed at pleasing selfish old bastards like me.
It’s like every time a Sonic game comes out, I want to like it and I’ll even make a point to try it, but Sega’s need to establish a huge animal kingdom of characters seems to have complicated getting the one blue mascot back on track.
Despite this, the blue blur still manages to cling tenaciously to our hearts and Sega realizes this so they keep licensing out his likeness for anything and everything under the sun. They make sure that spiny blue guy works the hell out of his corner.
Anyhoo, Sega seems convinced that they have the magic bullet this time with Sonic Boom, a new series premiering on Cartoon Network and a game by the same name with a… slight makeover to the cast.
Sonic bears a scarf now and aside from having tape going up his forearms and shins he seems to have his legs stretched to a bit. For the most part he’s pretty normal. Ditto for Amy, who simply seems to be sporting a new red outfit with some alterations for ease of movement in assaulting strangers with her hammer that is still present.
Tails is still a short two-tailed fox, but now sports a couple of leather straps, some goggles and he’s wielding a wrench. If there was a character to have any reaction about whatsoever it’s Knuckles who boasts a significant growth spurt and possibly steroid abuse because he’s a bigger, burlier version of the echidna with dreads and that’s really the only difference.
There’s even a trailer that shows
Dr. Robotnik Dr. Eggman in a chase with Sonic that shows off the new look, voices and well… Have a gander!
The whole crew is instantly recognizable. Reportedly we can find the crew on the Sonic Boom game coming to 3DS and Wii U. There’s a very minimal tease of what the game looks like, but it’s… next to nothing.
I’m a little disappointed, while I’ve been under the weather folks alerted me that Sonic was changed and the cry of blasphemy rung through the internet, but there’s barely any material to work with and for the most part it’s the same crap on a different day. That might change if it sneaks through totally broken like Sega let happen with Aliens: Colonial Marines, but until there’s something playable it’s just Sega doing the hype thing to get gamers talking and keep investors from bailing.
I can’t even generate an emotion about this. Well, except that I detest calling Robotnik “Dr. Eggman” since it’s been his name since forever, but then again Princess Toadstool hasn’t been too efficient with her alias either, so I guess it goes around.
This generate anything for you? Any nerd rage to vent up in here? If the opposite, what do you like so far?
Hey guys! Flump Studios shot me some cool news that I didn’t get to break due to the sickness leaving me mostly non-functional and icky.
Well, you should, and it’s relevant because for the limited time the game is 30% off on Steam!
Check it out and tell me your thoughts. Xbox folks have to stretch their thumbs a bit, but when I know the details you will too.
Credit: Flump Studios
So you’re probably not aware that Batman has/had a new cartoon on Cartoon Network, it was weird take on the caped crusader that pitted him against slightly more obscure villains and pairs him up with Katana of the Outsiders and… Alfred?
Alfred’s been upgraded to stand-in father and willing enabler of the craziest (fictional) bastard alive to sidekick/bodyguard? Seriously?
See, I remain baffled why they’d arbitrarily decide to turn Alfred Pennyworth into a bad Jason Statham knockoff. He’s practically the Transporter now rather than the friendly old guy who clearly spent a large chunk of his own life devoted to the good of the Wayne family. Seeing Alfred spraying bullets in promotional stuff is really what pushed it a bizarre direction, but tumbled further down its own rabbit hole when they decided to include Katana.
If you know who Katana is and you neither read the comics nor watched The Brave & The Bold, then you deserve a cookie. She’s a girl WITH a katana who trades from various DC teams on and off, but it primarily known to associate with The Outsiders. She’s not a bad character, but as far as candidates to stuff into the Batcave it makes no sense when you actually have a female Robin and the original Batgirl as characters in the show.
Most importantly, Batman’s greatest asset to the franchise is his rich roster of Rogues. They’re arguably more popular than Batman himself and one of the things folks look forward to most, like a cackle-filled brawl with the Joker, a mind-bending test of wits with the Riddler or a trippy encounter with the Scarecrow. To keep things fresh while the big names are residing in Arkham Asylum, Batman has a bigger roster of bad guys than you’re probably aware of to excuse the ludicrous amount of comics published in his name and someone at DC animation decided to check the basement for some of the most obscure villains in storage first before populating this new Bat-world with them.
In the case of Beware, that means villains like Humpty Dumpty, Magpie, Professor Pyg and Mister Toad are the front line of badness without any trace of the stuff that made the franchise so enchanting.
However, this also allow a lot of wiggle room for growth since these villains aren’t being overshadowed by A-class villains, the C-class rogues got a chance to shine. I honestly never thought I’d see the day Anarky was made into an animated villain, but they gave it a shot and I have it admit… it wasn’t bad.
In fact… Most of the show wasn’t bad.
It was hard to swallow, the CG was a weird shift and while change isn’t necessarily a bad thing the show threw out all the generally successful elements of Batman before piling on bizarre art, C-class baddies and Alfred as a gun-wielding sidekick. Clearly they zigged when they should have zagged. Regardless, the show was interesting enough to follow, but not strong enough to capture the died-hard audience or even kids.
I was more than happy to endure a season to see where it went, but Cartoon Network is a spiteful creature of habit and seems determined to destroy any DC licensed series it gets. They did this same thing to the Green Lantern series, the AMAZING Young Justice series and even Thundercats.
To date, Cartoon Network said the show would resurface around January and there’s no sign of Beware the Batman and we’re in February. This isn’t a show I’m gonna slit my wrists over, but it’s getting pointlessly difficult to bother trying to follow anything DC animation puts into a series if they’re going to just get screwed over by Cartoon Network anyway.
Rob Bricken threw out an informative rant on this topic already awhile back, but between work, projects and plotting world domination I didn’t really consider that I hadn’t been watching Batman stuff in awhile until I started looking for traces of anything new past episode 11 of Beware the Batman. Asked the interwebs what the hell was going on and his spray of info provided depressing wisdom. Looks like Cartoon Network is just doin’ their thang where they pretty much smother the show to death like others before it and kill any attempt towards teamwork over at Time Warner (the parent company for both DC comics and Cartoon Network).
Supposedly, a New 52 themed show is going to replace Batman’s abandoned spot, but really… How screwed up are you as a network when you can’t keep a Batman show, of any kind, on for any length of time?
I mean… HE’S BATMAN!
With that sad notion, it’s time to bid adieu to another era of the dark knight as we wait for something else for Cartoon Network to ruin. But hey… at least we have that goofy kid from the Social Network playing Lex Luthor alongside Bat Affleck, right?
With Justice League: War impending, it’s nice to remember a time when we were able to just enjoy what we had prior to New 52′s reboot. So with that nostalgic thought in mind, let’s take a quick look at a Justice League movie that dared to make Batman and Superman into actual bad guys. Kinda sorta.
In a time before iPhones, there was comic series that ruled above most because it offered a value few could boast: The Justice League, a pile of awe inspiring heroes instead of just the one. And their tales grew to increasingly incredible heights to the even the point that the question was asked if they could possibly be bested, possibly by themselves?!
This sprung forth one of many worlds in DC’s dizzying Multiverse and we came in contact with one where a lone hero named Alex Luthor defended against the Crime Syndicate, evil doppelgangers of our own Justice League. Owlman, Ultraman, Superwoman, Johnny Quick and Power Ring were the members that mirrored the league and terrorized what came to be known as Earth 3.
DC comics has been growing increasingly aware of their staggering backlog of incredible stories gathering dust and once in awhile decides to randomly grab one and turn it into an animated movie to keep the League name in circulation to combat the ever growing success of Marvel’s film and cartoon franchises.
This is arguably one of their best decisions to date.
Crisis on Two Earths name is a play on the miniseries that changed DC comics significantly by killing off characters, teams and even entire worlds in an effort to sweep the issues of expenses for maintaining such a massive collection of stories and characters on the shelf at one time. That series was know as Crisis in Infinite Earths and it was a doozy of a tale, but Two Earths doesn’t throw all that at you and instead gives to something much more intriguing to chew on with the introduction of the heroic Luthor and his friend, The Joker The Jester.
The pair desperately try to escape with a McGuffin the Crime Syndicate has sinister plans for and they almost do, except for the Jester’s being forced to heroically sacrifice himself taking out a vaguely familiar martian monster and a violent woman with wings. Luthor escapes and just as he begins mourning the loss of the Jester, he finds himself confronted by the Crime Syndicate themselves.
Luthor makes the jump to our world using an experimental device to escape the Syndicate and, following some awkward introductions and surprising nudity, he convinces most of the Justice League to take a break from building their Watchtower fortress and instead join him to save his Earth from their doppelgangers.
At this point, I’d like to point out the alternate forms of familiar characters and easily the most entertaining aspect of the film: Old characters flipped into new characters on opposite sides. While we see quite a bit of the Crime Syndicate, we also seem folks that work for them and those familiar faces make film worth repeat visits by themselves.
Let’s face it, in a world where Deathstroke the Terminator is president, there’s something weird going on. Further, we see many faces that stand out like Lobo, Black Canary, Black Lightning, Elongated Man, Green Arrow, Captain Marvel and many others converted to the dark side as minions of the Syndicate as new characters. It’s not the first time something like this has been done, but it’s arguably one of the better known instances and it flows beautifully from the Justice League mainstays to the rest of the DCU turning into new evil characters while dudes like the Joker and Deathstroke are heroes.
Harley Quinn also shows up… kinda.
Once the League touches down on foreign super soil, they have a fight on their hands and begin doing what they do best resulting one of many superbly entertaining fight scenes. The plus side of which is a more practical introduction to Wonder Woman’s invisible jet and why the hell it’s invisible.
After cooking up some plans they split up and attack the Syndicate on severl fronts, ultimately calling Ultraman out and getting him arrested thanks to some blue kryptonite. President Deathstroke chews them out for resisting his administration’s ban on fighting the Syndicate and we’re pulled into the tense family issues between Slade and his daughter, Rose, who butt heads on how best to deal with the same criminal enterprise that murder the first lady to make a point on who controls the government.
Meanwhile, the Syndicate needs their McGuffin to complete their planet killing bomb and Owlman seems to have plans of his own forming as he explains the multiverse to Superwoman. As they share their love of wholesale genocide, Owlman tasks her with crossing over to retrieve the McGuffin from the Watchtower in our world. She does so with gusto, taking the Super Family with her and prompting Batman, who stayed behind, to call in League reinforcements. The fight turns in the League’s favor until Captain Super and Superwoman make a break for it and take Batman prisoner after he attempts to follow them.
Captain Super delivers the McGuffin to the Syndicate while Superman prepares to get her violent kink on with Batman as he… does what Batman does and takes Superwoman captive, contacting the League in the other world and makes plans to stop the mad plan Owlman has decided to initiate.
This leads to a big showdown at the Syndicate’s moon base where Owlman’s betrayal is revealed and the bomb is activated and sent to obliterate the world that will destroy all other worlds. The Syndicate and League join forces to open a portal for Batman to follow and stop Owlman leading to the showdown you wanted for the whole damn movie and the outcome you’ve likely come to expect.
I loved it. I feel no shame or remorse in admitting how much I loved this film. It could have benefitted with a longer run time to explore more of the philosophical issues that it glazes over, but seeing how differently things could have turned out is as exciting as seeing them throw down with their counterparts.
The romantic sub-plot between Martian Manhunter and Rose Wilson could have been removed entirely without damaging the film, but for the most part the entirety of the movie is satisfying and should have opened up a better idea for future direct to video movies including Multiverse stuff.
James Woods’ Owlman and Gina Torres’ Superwoman really steal the show while most other performances where great, if forgettable by comparison. The vocal cast didn’t disappoint, but they did miss a chance to really shine and since most of the best lines and scenes belonged to Superwoman and Owlman anyway, it doesn’t hurt that two of the best actors on the cast list had those roles. Seriously, the two of them could have had four of their own movies and I’d have bought every single one because they stand out that much.
It’s also worth noting that The Spectre is treated to his own spiffy short on this disc. If you’re unfamiliar with DC’s spirit of Vengeance, it’s a brilliant introduction to the character in a Dragnet-meets-Twilight Zone fashion.
Those of you interested can view it, as of this writing, on Amazon Prime for free! Give it a shot, then snag the bluray! Here’s hoping we’ll see more in this vein down the line or at the very least things outside of the New 52 since the vaults of stories are swollen with ideas begging for movies.
There’s not much time left for you to continue enjoying your life as it is.
For fans of the sorely neglected genre of arcade shooters it will be a time to brace yourself for unrelenting bullet hell for the brilliantly sadistic genius of Flump Studios will once again blister thumbs and prompt open weeping with the resurrection of their flagship shooter, Super Killer Hornet: Resurrection.
Flump Studios is the same team responsible for Pester, and had a helping hand in another game I was fortunately to come across. Recently, I’ve been fortunate enough to dabble in the testing of their new game so let’s rap about it for a bit.
Screenshots really don’t do this justice after spending a few weeks watching the early builds turn into an experience of pulse pounding space shootin’ action with a little something for everyone in the mood for a cruise through space that ultimately leads to massive galactic clashes against foes that engulf your entire screen. Without mincing words, I had a lot of fun with the game and if you ever enjoyed this genre of gaming then I don’t hesitate to recommend it as well.
As a crusty old fan of shooters I’m growing increasingly fond of Flump Studios and their constant efforts to stick with the challenging tradition of the arcade days of yore, while implementing things that threaten to shake up the genre.
Here’s what you can look forward to seeing when it lands:
It barrel rolls its way onto Steam February 6th, so mark your calendars for the delightful bliss of pain and pleasure that only a brutal arcade challenge can provide.
It offers these sexy features:
-A primary arcade mode that features a unique power-up in the form of math problems that you solve mid-air. Each level offering unique ways to score big like managing to shave off sections of giant space-borne snakeworms as they pass by or suddenly becoming a buzzsaw to rip up everything on screen.
-A time attack mode that rewards success with time bumps that allow you to keep playing through. For folks unfamiliar with games like this, the closest comparison I can make is arcade racing games that require you to hit checkpoints in order to keep the game from stopping outright.
-Both flavors of game offer three types of play in difficulty. The first is Auto-Bomb, which detonates a bomb to save your life and is the closest you’ll see an easy more here. “Hard” is pretty much the standard for the game. Finally, there’s survival where you get full power on you ammo and one life to explore the entirety of the game.
-Each mode has a choice of 3 ships with various differences in speed and firepower in upgrades and alternate fire modes.
-The music is a godsend. To give you a little variety in the music department you can either select from the four Sixty Fours tracks and change them on the fly in-game or you can stick with a lengthy and sublime track by Dylan Barry that encapsulates in audio the thrill of ‘pew pew’ lasers in space. Personally, I lean towards Dylan Barry’s Classic OST, but “My Sound” makes a triumphant anthem for the game and the ability to switch songs mid-game is pretty slick as features go.
-An assortment of in-game trophies await you based on your performance across all modes. They will not be easy to obtain, this I can promise you.
-A remarkable plethora of evil cyborg bugs, spaceships and other space borne horrors that will require fast hands, a lot of quick thinking and trial and error to overcome.
Here’s the lowdown for those of you not able to jump in on Steam, it will ALSO be available for Xbox Live at a time to be determined (possibly March at the moment) and when it releases on Steam it will sell for $9.99 USD/£6.99GBP, although I’m told there IS expected to be a a thirty percent discount for folks who pick it up early.
I’m looking forward to their brave new steps onto Steam and hope you join me in firing up what I expect to be the first of many games that Flump Studios brings to life on this platform. Without gushing any further, I’ll just assure you that I’ll bring forward any new updates as I hear them and add that I can’t wait to spend more time with this game.
Grimlock got his first big showing during the Super Bowl today. It wasn’t the most flattering debut and like most things with Michael Bay it didn’t make a lot of sense, but at least there were explosions and one or two of those scenes in the teaser might even have been filmed close to sunset.
Anyhoo, it shows a lot of weird stuff including a tf character’s face(?!) transforming into a cannon, something vaguely Megatron-looking that might be Galvatron listed for the film murdering a car, Optimus being shot up pretty bad, Bumblebee engaging a two-headed dragon thing and it all really comes to a head with optimus prime riding what we can only assume is Grimlock while wielding a sword.
What sword is that, you ask? Didn’t he just have blades popping all the hell out of him awhile back? Well… Yeah, but shut up and check out the nifty tie-in toy unleashed following the trailer:
This $60 marvel is the “first edition” version of the sizeable Optimus Prime figure from the new film. He’s clearly chromed all to hell, includes weird sword and weirder shield and sports his new movie look. I’m really not feeling it, but then I’m really more interested in Grimlock right now because of this…
Some of you were already aware of Damian Wayne. He’s the son of Bruce Wayne and Talia Al Ghul and he was trained in the league of assassins and was the most recent Robin until… recently. To put it lightly, the boy wonder was forcefully retired by an agent of his own mother.
Anyway, rather than focusing on his grisly demise that’ll be undone in some ridiculous reset at some point, DC Animation has decided to make a movie out of the awkward introduction that an Al Ghul raised child would have being introduced to the Wayne household and its night based activities. It’s a great choice for a movie and embarrassingly overdue given the recent turn of events in the comics.
The catalyst for this forced introduction is Deathstroke. Slade Wilson apparently made a play to kill Ra’s Al Ghul and presumably to take over the League of Shadows. You have to admit that the man thinks big for a guy with no depth perception.
Anyhoo, Talia flees her cycloptic pursuer to seek Bruce Wayne’s help in defending both herself and her son from the man whom (presumably temporarily) bested even the “Demon’s Head” himself and to force an awkward introduction between a resentful son and totally surprised father. Being that Damian is trained and experienced as an assassin, he’s not pleased and will take any opportunity to prove to both of his parents that he’s no slouch as he steals a Robin outfit and takes to the street to dispense justice (killing more than a few folks in the process) and likely seeking out vengeance as any freshly recruited Robin is likely to do.
The whole hot mess that landed Bruce Wayne with a genuine daddy complex an impulse to plan for the future with the arrival of his boy will make itself available roughly in late spring. Prepare for it by considering Justice League: War, another Justice League movie that basically plays out the introduction to the rebooted “New 52″ DC universe where each of these guys meet for the first time… and also Cyborg is there. Certainly not my first choice for a DC film, but Flashpoint renewed my faith in their ability. I’d give it a rent at the very least since they’re jumping into things with both feet pitting themselves against Darkseid.
Meanwhile, because everyone loves Batman, let’s take a quick peek at the official trailer for Son of Batman below:
Yes. It’s real. I didn’t believe it either until I was left in a Big Lots for way too long that I began browsing the DVDs they had and suddenly felt compelled to complete my collection…
This time the magical realm of Fantasia is threatened by a new and terrible menace named Jack Black. No, I’m quite serious. Jack black leads a group of bullies at Bastian’s new school that he and his new stepsister attend that are referred to as “The Nasties”.
It’s actually worse than you might be thinking because this movie basically flushes anything you might have loved about the series down the toilet. Bigger than life characters, epic setpieces and events that still make me shudder are now reduced to offensive caricatures, weird accents, wanton idiocy and… there’s some tree thing that appears to think it’s Rodney Dangerfield?
Suffice to say, I can’t handle this. I watched it and sat with my jaw slamming into the floor in shock. Fortunately, the Nostalgia Critic is on hand to warn you in advance or remind you of the horror you may have forgotten…
So Maxxis came out with something of… interest.
Remember when EA’s servers couldn’t handle anything in regards to the ill fated and poorly named Simcity? It looked fun as all hell, but who wants a game that doesn’t work and then there’s the shoehorned multiplayer thing that makes the game practically useless as a Simcity game by forcing players to be connected at all times in order to have drama from “neighboring cities” spill into your backyard.
Long story short, the bane of the game’s existence is about to be phased out. In the game’s 10th update a new single player game is being introduced that sticks to what has been a staple for the franchise and the MOST highly demanded feature since this game’s release: The ability to play with yourself. Er, Alone. Without players, servers or the half-baked excuses that kept this turd boat afloat.
I hate to sound so jaded on the matter as someone who hasn’t actually picked up the game to this day, but I saw the videos of the game in action and have wondered since how they could have screwed this up so badly.
No matter, the game will become playable sometime this year to make up for the debacle that followed its failure to include such an obvious feature from the start. Naturally, since Maxxis has responded defensively on this issue with each yank from the money leash stretching back into the firm grip of Electronic Arts, this entire announcement is going to be mixed in its mockery/celebration of accepting that playing a game ALONE is even possible given the heavy denial up until October of last year.
At this point, let the notion prompt a brief smile on your face as you hunker back down behind the bushes outside their offices to re-apply your camo face paint and quietly watch for them to deliver on their shakey promises since they don’t really have a date for this element that they were saying was practically impossible as of last year.
Now we play the waiting game, which is ironically a multiplayer thing that we stand prepared for.