Mass Effect 3 ending still awful, the Internet elaborates further


(SPOILER WARNING! This Jeremy fella has a bone to pick with Bioware about ME3′s ending and he picks it pretty well.)

The above video takes a generous swipe at the terrible, terrible ending in Mass Effect 3. He makes some great points and then goes a little bonkers.

Gamefront has a fantastic article where they break the awfulness of ME’s final moments down the five, distinct factors HERE.

I’m still in shock and my personal reaction to the ending is that I want to walk in front of a bus. Folks are calling out for some kind of DLC apology, but I don’t expect Bioware or EA to look at this as anything other than fans taking their magnum opus for granted and ignoring the massive displeasure spilling out from longtime fans.

If you haven’t beaten it yet, go ahead and beat it. Just don’t be surprised that despite the game being otherwise fantastic, it’s that last couple of minutes that really just throw everything out the window. It’s that feeling that makes me want to drive over my copy of the game and that’s still genuinely surprising for me.

What should have concluded an epic became an epic fail.

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3 Responses to Mass Effect 3 ending still awful, the Internet elaborates further

  1. Jameberlin says:

    Why Mass Effect 3 Broke Me:

    As a woman the Mass Effect series had a huge impact on me, it was a source of pride and it gave me a sense of accomplishment that no other game series had ever done. It was, at the risk of sounding completely over dramatic and off the wall, beautiful. There are a lot of reasons that this series was so important to me, the first being that for a female gamer, Mass Effect really delivered. There are plenty of other games in which you can choose to be a woman, and there are even some in which the main protagonist is a woman, but it is something special when a serious, epic game can give the player the option to play as a woman who exhibits the same air of gravitas that the her male counterpart does. In our real world where there is nothing “scarier” than a woman in a position of power, Mass Effect allows Fem Shep to command the same respect, to get things done with the same degree of success (or failure) and be absolutely as important and “level headed” as Male Shep (or not). She is not a joke, not a footnote, not the over sexualized vixen with guns strapped to her cleavage that we see in many other games. She gets angry, she loses friends, she grieves, she loves, she laughs, she makes difficult decisions that impact any number of people across dozens of worlds… In short, everything, everything that Male Shep can do, she can do, identically (excepting having a few romances with particular characters).

    That’s a big fucking deal. It’s a big fucking deal because for a female gamer, there isn’t a whole lot out there that can give you the same experience that men can have. Often times women are put into games as side characters, sex symbols, comic relief, sex symbols, you get my drift. It is not often that a company puts itself out there to the degree that BioWare has in making sure that those of us who are women, or who want to be women, can feel just as included and just as important as men. Nothing about my Shepard was shallow, nothing was contrived, nothing was left out or “messed up” for the sake of people who might be uncomfortable with the idea of a female hero. Shepard is not a “heroine” she is a hero. That’s the way it should be.

    The Mass Effect universe is one where Humanity as a whole is no longer divided among ethnic, sexual or gender lines. Where women are not subjugated or held back by their sex. It’s a universe where people are capable of embracing their fundamental differences regarding sex without discriminating against one another. True gender equality has been achieved.

    It may seem like I put too much emphasis on gender lines, especially in the gaming world, and you might argue that there are other games that allow you to play as a female that are just as serious in story line as Mass Effect, and while you’d be right, there is nothing about my Wood Elf in Skyrim that makes me feel for her or the characters she interacts with the way BioWare was able to make me feel for Shepard and her posse. In my mind (and it’s a very biased mind) there is no other game that even comes close to giving me the same experience that Mass Effect has given me.

    With Mass Effect, I felt included. Even in the multiplayer mode in ME3, I feel more useful, more capable, more important than I ever have playing another multiplayer shooter. It’s probably a deficit of self esteem on my part, but before Mass Effect, as a female gamer, I’d always felt like the shunned minority. I have always been “below” the “real” gamers (men) and it was always such a surprise for people to learn I was, in fact a woman. A woman with a vagina, a woman with a vagina who plays games… and enjoys them!

    With the advent of Shepard, this was no longer true. She is empowering to a degree that few fictional female heroes can rival. In a very real way, she is important.

    I know I’m not the only female gamer who feels this way about Mass Effect. I know there are other femegamers for whom Mass Effect was a shining beacon in the darkness. I am not alone in this.

    So when i finally reached the end of Mass Effect 3, I wanted to like it. Hell, I wanted to love it. I pushed past my initial “WHAT THE FAK?” reaction and forced myself into some sort of denial that said that it was alright, maybe the developers had the idea of forcing us to think of neat philosophical answers to all the ridiculous questions the ending provides. But the more I think about it, the more I read what disappoins other people about it, the sadder I feel. I mean, shit, I’m not even ANGRY about this, I’m literally, simply, sad.

    I cried tears.

    Not because of my dear friend Anderson who is probably the only other badass human that can hold a candle to Shepard. Not because of my friend and martyr Mordin, nor because of Legion, or Thane, or even the end of my beloved Shepard. I cried tears because it seems to me that the team responsible for the last 15 minutes of the game doesn’t give two shits about how I feel, or how their own creation impacted my life. Now I know that’s a totally ridiculous and emotionally charged assertion, and who knows, maybe the benevolent beings at BioWare honestly thought that three virtually identical ending “choices” that had absolutely no follow up whatsoever were just what the doctor ordered for the end to my Shepard’s epic. Maybe they didn’t intend for the game to become important to people, and that those of us who allow it to impact how we think or feel about games are just too…nerdy. But I don’t think that’s true. I can’t believe that BioWare could possibly go into making the series thinking that it wouldn’t affect people. I mean, that’s what epics are supposed to do! You’re supposed to WEEP with the characters, LAUGH with them, GET ANGRY with them, HATE them, you’re supposed to love them. We’ve reached an age where video games are now an acceptable form of dramatic narrative. They are no less relevant than great works of literature, or dramatic plays, or films. So when someone spends almost $200 and invests 5 years and possibly hundreds of hours of game play into not just reading or watching a story, but MAKING that story come to life, they’re bound to feel let down when the end of the story, the end of the EPIC makes them feel as if their part in the thing was arbitrary. I’m not even complaining that I didn’t have enough choice in the end, or that I couldn’t find an alternative (even though there has ALWAYS been an alternative before) I know that there are some story elements that will always have to happen, I know that the story I was playing was not my own. What upsets me the most is the thought that there was no way to end the story with my Shepard’s stamp of approval; if she has to die, fine, but let it be a choice she makes that aligns with her philosophy throughout the entire series. Let it be on her terms.

    And if you can’t do that, give us an explanation as to WHY you made the ending the way you did. Don’t we deserve at least that?!

    I felt the end was rushed, it had serious holes, it was non sequitur. It left all my friends and allies in uncertain positions that I could not save them from, and for Shepard, this would be a tremendous blow.

    The end of Mass Effect 3 didn’t leave me sad that my epic story concluded; it left me broken, empty and betrayed.

    I have invested more time, money, energy and emotion into this single video game series than I have in any novel, play, television show, or movie. I read the books, I had discussions, I want to watch the anime, read the graphic novel… I was supremely let down when Dietz was allowed to ruin the book series, I was devastated when BioWare allowed the game to be ruined as well.

    Before ME3 came out I remarked to Daison and a number of friends, repeatedly, that I have never looked so forward to the conclusion of a story before. Now, I will probably never again invest so much of myself into a game.

  2. Tekyu says:

    Man, I hear ya. I’ve never been this emotionally invested in the conclusion of a game. I obsessed over Mass Effect to the point that it deeply interfered with my relationships with real people. After being burned by the end of this game, I can barely look at my games, much less jump into them with any enthusiasm.

    They may be coming around to fixing it because this issue is clearly more than they were prepared to handle. The only question is how much they’re going to pork their customer base for the ending they should have had in the first place.

  3. [...] that bends the canon over and has its vile way with it. We have so many simple reasons to tear the ending apart that it should embarrass the developer whose writing used to be top notch. Then again, they did the [...]

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